Cities: Skylines 2's troubled launch, and why simulation games are freaking hard - Ars Technica
arstechnica.comSubmitted by arstechnica3419 in news
Elaborate parking booths, Q4 financials, game engines, and the nature of sims.
Submitted by arstechnica3419 in news
Elaborate parking booths, Q4 financials, game engines, and the nature of sims.